Dr.Dank wrote:the graphs don't follow the scale set by calibrated lines and all accelerations are shown as zero.
You're right, there is something weird going on. If you go to Preferences > Playback > Units and simply hit save, then open the diagrams dialog again, it should be in the correct units… I'll investigate.
Being the second derivative acceleration is super sensible to even the smallest noise in the positions, and the normal filtering usually don't fix it, and you will get values that go up and down when they really shouldn't. Use this as an approximation. To give an idea, we tested with a simple ball in free fall and it was already hard to get a consistent g, instead we got something varying between 8 and 10 m/s².
The diagrams are somewhat interactive by the way, you can hover the mouse over the Y axis values and scroll, and it will rescale the axis. Inside the graph you can right click and drag to move around.
edit: OK I think I found the issue with the initialization of the speed and acceleration units. This should work in the next version.