On the topic of tools, several ideas could be mixed together in a bigger scheme:
- Stick figure tool to map body position during performance. (how many joints ? proportions ?)
- Lower-body only posture (to represent knee bending, hips level, used in podiatrics for instance)
- Full body posture
- Profile line (used during squat jump and other tests analysis for example)
- Drawing a stick figure to represent the body during an exercise or stretching position.
All these tools would share a lot of source code. They might all be represented by :
- a set of joints
- a set of segments linking some joints together.
- Constraints on segments ? Hierarchy ? (To be defined)
The idea would be to design a tool family that would work in a generic way for this type of joints+segments tools.
(instead of creating X static tools)
Specs:
- The set of joints, segments, constraints would be described in a text file.
- The user would be able to create his own files to expand his toolbox.
- Everything else like rendering and manipulation of the joints would be handled in a generic way.
- Some all-purpose instances would be bundled by default, like the ones cited above.
Input very welcome on:
- An already existing file format created for this purpose. (otherwise it will be XML with "as simple as possible" syntax)
Todo: look into stick figure animation software, software to design exercises or yoga positions, etc.
- Imagine yourself using such a tool. What do you expect when you drag a joint around ? What type of constraints ?
Thanks
edit: Checking on stick figure animation software. Very interesting usability.