Hi,
The "playback is too fast" problem arise when we select a framerate but we do not receive the frames at the advertised rate.
Due to something else, PC being busy, camera giving wrong info, etc. we receive images at a lower rate. We still save the advertised framerate in the file metadata for a lack of a better value. So when played back, it plays at the advertised framerate even though frames were captured at slower rate. Hence the speeding up of the action.
If you use 0.8.21, the actual framerate at which frames are received is displayed in the top bar above the viewport. You will probably see a lot of variability when choosing higher framerates, and more stability for lower framerates.
At the moment I do not know how to mitigate this problem. Saving the actual framerate seen when the record button is hit is not really an option since it's very variable. Maybe keeping the average of the framerate of the sequence and using this, but the issue is that the metadata is written before the capture starts…