To all: I re-releaseed 0.9.4 with the fix for the crash when opening the tracking configuration.
377 2021-07-18 10:42:38
Re: Kinovea 0.9.4 (beta) (18 replies, posted in General)
If you want to have the OpenPose body model show up in the toolbar as a button you can go to the program files, then under DrawingTools > Toolbars > player.xml, open this file and at line 12 un-comment the line, then restart the program. That is, make this line look like this:
<subentry name="OpenPoseBody25" />
This tool is rather specific to importing data from OpenPose json files that's why it's not visible in the interface by default, the other two body models should be suitable for most scenarios.
Data created in 0.9.1 should already be imported normally in 0.9.4 and the OpenPose model should show up, does this not work?
378 2021-07-17 12:40:25
Re: v0.9.4 - issue with .cvs file for linear and angular kinematics (2 replies, posted in Bug reports)
Normally it should use the system's settings for the separator character. It's under Control panel > Region > Additional settings > Numbers > there is the decimal symbol and the list separator.
If the output from Kinovea is not consistent with this let me know as it would be a bug.
379 2021-07-10 16:52:01
Re: Opening "Kinovea help" under help menu? (2 replies, posted in General)
Yes indeed there is a work-in-progress manual. It's almost done but still needs some polishing.
It currently lives here: https://www.kinovea.org/help/staging/
I would love to get more feedback on this, whether some topics are missing/too complicated, etc.
The current downloadable version does not contain the fix for tracking, as soon as the manual is complete it will be integrated in the software and the next version will be published, sorry for the delay in the meantime.
380 2021-06-18 19:40:50
Re: Kinovea 0.9.1 (beta) (36 replies, posted in General)
Hi,
This is essentially an internal tool that is only used in the context of importing OpenPose files. For a human model you will want to use one of the two Human model tools. Unless there is something particular from the other one that you wanted to use?
Usually the problem with tracking drawings is the size of the search windows is not appropriate for the video. One tip is to work with a normal trajectory first to find the best parameters and then input these in the preferences as default tracking parameters in Options > Preferences > Drawings > Tracking.
381 2021-05-27 12:20:08
Re: Kinovea 0.9.4 (beta) (18 replies, posted in General)
So in this case as the grid is set on the ground, it's measuring angles on the ground. The end points of the angles are considered to be on the grid and the angles calculated from that.
Even if you place the angles above the horizon, it will still calculate the coordinates as if they were on that calibrated plane. You can add a marker object and right click > "Display measure > Position" and then move it around to see this in action. (It will give weird values when it goes too much above the horizon that it can't project it on the ground anymore).
In this coordinate system these right angles are not right angles, you will need to set up the grid vertically.
Maybe the name perspective grid is a bit misleading, what it gives is a way to materialize the plane of motion.
382 2021-05-25 15:26:00
Re: Kinovea 0.9.4 (beta) (18 replies, posted in General)
Did you calibrate the coordinate system with the grid? You need to right click the grid, go to Calibrate and enter the real-world dimensions of the grid.
When in doubt you can display the coordinate system from menu Tools > Coordinate system.
The angle is measured by using the coordinates in the calibrated system.
383 2021-05-12 10:26:13
Re: Error with Opening File (3 replies, posted in Bug reports)
Someone else posted something similar in the bug tracker but I still don't have any file to reproduce the problem.
Please send the KVA file so I can look into it.
384 2021-05-07 19:04:10
Re: Error with Opening File (3 replies, posted in Bug reports)
Could you send me the .kva file at joan at kinovea.org?
385 2021-05-04 10:24:14
Re: v0.9.4 - issue with path tracking configuration tool (4 replies, posted in Bug reports)
Thanks! I could reproduce the issue and fix the crash.
386 2021-05-03 16:01:00
Re: Lens distortion Calibration (1 replies, posted in General)
The documentation is in the process of being updated and should be out soon-ish.
387 2021-04-30 10:44:33
Re: Kinovea won't respond to any of my mouse/keyboard commands (1 replies, posted in Bug reports)
Very weird. What is your Windows version?
Is there maybe another image/video on your desktop that might cause it to freeze?
Just to confirm, by latest version you mean version 0.9.4?
388 2021-04-14 09:37:52
Re: Saving with Zoom - so the saved vid is exactly what we see in Kinovea (2 replies, posted in General)
This is not possible at the moment. The closest you can do is use the magnifier tool, this will show up in the exported video.
389 2021-04-04 17:37:12
Topic: Kinovea 0.9.4 (beta) (18 replies, posted in General)
Hi all,
This is Kinovea 0.9.4. This should be the last beta release before the next version finally replaces the main stable download link.
Please report any critical issues as soon as possible.
Installer: Kinovea-0.9.4-x64.exe
Portable: Kinovea-0.9.4-x64.zip
Changelog: Changelog.0.9.4.txt
Plugins for machine vision cameras:
Basler: Kinovea.Basler-0.9.4-x64.zip
Baumer: Kinovea.Baumer-0.9.4-x64.zip
Daheng Imaging: Kinovea.Daheng-0.9.4-x64.zip
IDS: Kinovea.IDS-0.9.4-x64.zip
-> Please check the download page instead for the links to the machine vision camera plugins.
Many thanks to everyone reporting bugs and helping with the testing!
This post highlights the most important updates, the changelog has a more exhaustive list.
1. Project-level updates
Machine vision plugins
The modules for machine vision cameras (Basler, IDS, etc.) have been split into separate plugins.
If you have one of these cameras please download the corresponding plugin, unzip it and check the readme.txt for installation instruction (basically copying the plugin folder to Plugins/Camera).
Translation
The translation of the program is now officially handled via Weblate, an awesome open source platform dedicated to translating software. You can help with the localization effort by registering on Weblate and start translating Kinovea right away. Thank you for your help!
Documentation
Most of the effort since last version was actually spent on updating the documentation but this is a gigantic task and will only be fully complete later, at which point we can finally release a normal non-beta version.
2. General usability improvements
Workspaces
Workspaces are now fully supported. Use the menu Options > Workspace > Save as default workspace to save the current screen arrangement and what video or camera is loaded in each screen. This screen arrangement and content will be read back when the program starts.
Combined with multi-instances this can be used to create and load complex setups where each instance is dedicated to a specific camera or replay observer.
Arm/disarm audio trigger
A small but important quality-of-life improvement, you can now disarm the audio trigger and also configure an "idle time" after each capture. This avoids spurious triggers while working on the computer between actual recordings.
Save vs Save as
The save command is now directly bound to saving the current KVA file so you no longer have to specify the target file every time.
Line calibration axis
When calibrating using a line, you can now specify if this line represents the horizontal or vertical axis of the coordinate system, (or if it should be ignored and the image axes used instead).
Folder observer
It's now easy to switch between normal video mode and folder observer by using the menu in the player infobar.
3. New Camera type: Baumer
Kinovea now supports a fourth type of machine vision cameras with the introduction of a module supporting Baumer cameras.
You can learn more about these cameras and check their specs at https://www.baumer.com
Many thanks to Baumer for providing cameras and technical support!
Thanks!
Don't hesitate to post feedback, questions, feature requests and bug reports! You can do this either in this thread or create new dedicated threads.
390 2021-04-02 17:01:00
Re: IDS Camera with Peak API (4 replies, posted in Cameras and hardware)
Oh, I didn't realize their latest cameras aren't compatible with their existing SDK. Well I was considering adding this new Peak SDK as well since it's supposed to support USB3 vision cameras from other vendors this would be a nice addition indeed. At the moment I'm focused on the documentation update though, and this will take a while more.